Razgrub

A Goblin Transmuter the PC's met in the sewers below Westcrown

Description:

Razgrub Goblin Male Chaotic Neutral Transmuter 3) HP: 12 Init: +6 Speed: 20 ft. CMB: +0 CMD: 11 AC: 13 (+2 Dex, +1 Size) Fort: +2 Ref: +3 Will: +4 Attack: Staff: +0, 1d4-1 Attributes: Str: 9 Dex: 14 Con: 12 Int: 17 Wis: 12 Cha: 9

Skills: Perc.: +4 Feats: Imp. Init. Abilities: TK Fist (1d4+1), +1 Phys. Attr.

Spells: 1: Magic Missile, Shield, Shocking Grasp, Enlarge 2: Flaming Sphere, Whispering Wind, Spider Climb Gear: Pine Staff w/ Baubles (1d4)

Bio:

A scarred goblin wearing dirty rags in the cut of robes and carrying a piece of pine with glass baubles dangling from the end.

Was sent by Goblin Chief Whitechin to scout the sewers in Westcrown’s Rego _. Razgrub assisted the PC’s in fighting the Hellknights and almost died assisting them but was saved by Sir Alten.

Razgrub spoke with Alten and the party the next day about arranging a meeting with Whitechin. When negotiations with the corrupt Wererat turned into battle Razgrub was torn but decided to side with his race and attacked Kaes, who struck him down with a bolt of lightning.

Razgrub was a Transmuter, one of few goblins with enough intelligence to study arcane magic (even if his common was atrocious

Razgrub

Scions of Westcrown Hobbitshadow