Janiven Key

Second-in-Command of the Scions of Westcrown

Description:

Janiven Chaotic Good Human Female Ranger 7

HP: 60 Init: +5 Speed: 35 ft. CMB: +8 CMD: 22 AC: 19 (+4 Armor, +4 Dex, +1 Dodge) Fort: +7 Ref: +9 Will: +4 Longsword +1: +10/+5, 1d8+3 Oathbreaker: +13/+8, 1d8+4

Attributes: Str: 14 (+2), Dex: 18 (+4), Con: 14 (+2), Int: 10 (+0), Wis: 14 (+2), Cha: 14 (+2)

Skills: Diplomacy: +7 Handle Animal: +6 Heal: +9 Intimidate: +8 Knowledge (History): +5 Knowledge (Local): +5 Knowledge (Nature): +9 Perception: +13 (+15) Ride: +9 Sense Motive: +9 Stealth: +13 (+15) Survival: +13 (+15) Swim: +6

Feats: Alertness, Dodge, Endurance, Far Shot, Fleet, Point Blank Shot, Imp. Precise Shot, Precise Shot

Abilities:

-Favored Enemy (Humans) +4 -Favored Enemy (Evil Outsiders) +2 -Favored Terrain (Urban) +2 -Hunter’s Bond (Companions) -Track +3 -Wild Empathy +9 -Woodland Stride

Spells: 1st: Animal Messenger, Delay Poison 2nd: Cure Light Wounds

Traits: Westcrown Firebrand (+1 Int, +1 Attack in surprise round), Canter (+5 Sense Motive to read Secret messages)

Gear: +1 Longsword, MW Chain Shirt, Sunrod, 135gp, Potion of CLW, 30 Arrows Oathbreaker (Oathbow (+2 Str, Composite Longbow) Sworn Enemy: +5, Arrows 1d8+2d6, x4 Crit

Tactics: Before Combat: Looks for high ground, a place to safely fire her bow During Combat: Ranged fighter, uses speed to stay away, leads enemies towards melee allies Morale: Surrenders at 9 HP if she thinks opponents will accept, otherwise flees

Bio:

Janiven Key

Scions of Westcrown Hobbitshadow